Well I'm back and within a week the new l4d 1 & 2 expansions come out. A new campaign called The Sacrifice will be available for both games along with No mercy L4d2 stylized for L4d2.
So several changes are already being made to Reach Matchmaking as everyon has made Bungie VERY much aware. (And yet a topic on the Reach Forums still disappears within 30 seconds of creation).
Playlist Changes
•SWAT Playlist added (SWAT removed from Big Team Battle and Team Slayer)
•Campaign Matchmaking (live on 10/15 – You will be required to have earned the Grade “Corporal” to enter this Playlist)
•Team Slayer rebalanced to highlight default Slayer game variants and include new offerings
•Classic Slayer removed
•Removed “Pro” game variants from the Arena Playlist
•Removed Boardwalk from Arena Team Doubles Playlist
•Added “Return to Battlefield” volume to Space on Zealot in the Arena Playlist
Game Variants Additions
•King of the Hill (multiple Playlists, including Arena*)
•Rocket Race
•Juggernaut (Rumble Pit Playlist)
•*King of the Hill not included in Arena
General Housekeeping
•Sudden Death will be added to all Assault game variants, including Invasion
•Team Objective will now feature the map Powerhouse
•Replacing Drop Shield with Evade for King of the Hill, Territories, and Oddball
•Replacing Hologram with Evade in Oddball, Capture the Flag, Assault, and Stockpile
•Replacing the Scorpion on Hemorrhage with Wraiths (Hemorrhage Heavies variant, TBD)
Clan Events are not going to be preplanned anymore but a "decide when enough people get on"
Also, Note that Halo Reach IS designed to be played from the HDD, so if you have room, you should totally install it. Helps the loading times a lot.
Also looking for Game types/ maps remade from halo 3 for clan events. We already have grifball. Going to be making Classic infection soon.
Oh, and Gears of war 3 has been delayed to November of 2011. They Have said they COULD get it done by April 2011, But would rather polish it up and release it in the holiday season.
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